The Simulations

The ideas of the origins of language group have first been tested in a number of simulations. Although the ultimate goal is to ground the experiments in the physical world by implementing them on robots that operate in controlled, but real environments, the development of the ideas can be done much quicker in simulation.

The simulations are based on the methodology of artificial life. They consist of populations of agents that play adaptive "language" games with each other. Simulations have been performed for the development of phonology, lexicon, (spatial) meaning and for the co-evolution of words and meanings. At the moment, simulations for the development of syntax are under construction.

Simulations are typically implemented in LISP on macintoshes or in C++ on PC's. Population size is usually somewhere between 10-50 agents and the games are iterated between 1000-100 000 times.


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